Path of Exile 3.12 Alternate Quality Active Skill Gems – Expert Game Reviews


Active Intelligence Skills

10% chance to Shock enemies

20% increased Chaining range

10% increased Damage for each time this Skill has Chained

20% reduced Enemy Stun Threshold

Arcane Cloak

20% increased Skill Effect Duration

5% of Damage taken gained as Mana over 4 seconds when Hit

10% increased Buff Effect

Arcanist Brand

10% increased Activation frequency

Supported Skills have 10% increased Area of Effect

Supported Skills have 20% increased Projectile Speed

Supported Skills have 20% increased Chaining range

Armageddon Brand

5% chance to deal Double Damage

20% chance for Brands to Attach to a new Enemy each time they Activate

Assassin's Mark

Cursed Enemies have a 5% chance to grant a Power Charge when Hit

Cursed enemies take 4% increased Damage

Hits against Cursed Enemies have +0.2% to Critical Strike Chance

Ball Lightning

20% increased Lightning Damage

Projectiles have 10% chance to be Supercharged

Bane

Applied Curses have 10% increased Effect
10% increased Effect of Supported Curses

20% increased Skill Effect Duration

Enemies have 10% chance to Explode on Death, dealing a quarter of their maximum Life as Chaos Damage

Blazing Salvo

10% increased Area of Effect

40% increased Projectile Speed

Gain 5% of Fire Damage as Extra Chaos Damage

Blight

10% increased Area of Effect

20% increased Chaos Damage

60% increased Secondary Duration

Bodyswap

100% increased Burning Damage

10% increased Area of Effect

40% increased Damage if not Consuming a Corpse

Bone Offering

Grants Minions 10% increased Cast Speed

40% less Skill Effect Duration
Minions recover 100 Life when they Block

Grants Minions +2% Chance to Block Attack Damage
Grants Minions +2% Chance to Block Spell Damage

Brand Recall

Brands gain 20% increased Attachment Range

20% increased Cooldown Recovery Rate

Clarity

40% increased Area of Effect

You and nearby Allies have 10% increased Mana Recovery from Flasks

You and nearby Allies have 20% increased Damage while on Full Mana

Cold Snap

10% increased Area of Effect

20% increased Effect of Chill

40% increased Damage with Hits and Ailments

Conductivity

Shocks on Cursed enemies have 20% increased Duration

Curses inflicted by this Skill have +5 to maximum Doom

Hits against Cursed Enemies have +20% chance to Shock

Contagion

10% increased Area of Effect

60% increased Chaos Damage

60% chance to Spread when affected Enemy is Hit

Conversion Trap

20% increased Skill Effect Duration

Converted Enemies have 20% chance to Taunt on Hit

Converted Enemies deal 400% increased Damage

Convocation

20% increased Skill Effect Duration
20% increased Cooldown Recovery Rate

Buff grants 40% increased Movement Speed

Unnerve nearby Enemies for 4.0 seconds
40% reduced Cooldown Recovery Rate

Dash

10% chance to Shock enemies

20% of Lightning Damage Converted to Chaos Damage

Lose Intensity 20% slower while moving

Creeping Frost

10% increased Area of Effect

20% increased Skill Effect Duration

Fires an additional Projectile

Chilling Area has 40% increased Movement Speed

Dark Pact

10% increased Area of Effect

Sacrifices 1% of Skeleton’s Life to deal that much Chaos Damage

Minions recover 2% of Life on Hit

Despair

Cursed enemies take 10% increased Damage from Damage Over Time effects

10% increased Effect of Curse

Spell Hits have 10% chance to Hinder Cursed Enemies with 30% reduced Movement Speed for 4 seconds

Discharge

20% increased Elemental Damage

10% chance to deal Damage without removing Charges

40% increased Damage if three different Charge types removed

Discipline

40% increased Area of Effect

You and nearby Allies have 10% increased Damage while on Full Energy Shield

You and nearby Allies gain 40% increased Energy Shield Recharge rate
You and nearby Allies have 30% slower start of Energy Shield Recharge

Divine Ire

10% increased Area of Effect

20% of Physical Damage Converted to Cold Damage

Elemental Weakness

Cursed enemies have -5% to Elemental Resistances

10% increased Effect of Curse

10% increased Duration of Elemental Ailments on Cursed enemies

Enfeeble

10% increased Effect of Curse

Curse has 40% increased Doom gain rate

Curse Skills have 10% increased Cast Speed

Essence Drain

20% increased Chaos Damage

Regenerate 0.10% of Debuff Damage as Life

100% increased Damage with Hits

Fireball

20% increased Projectile Speed

60% increased Area of Effect
40% reduced Projectile Speed

40% less Damage with Ignite
60% increased Effect of non-Damaging Ailments on Enemies

5% chance to Debilitate Enemies for 1 second on Hit

Firestorm

Base duration is -0.06 seconds
First Impact deals 60% more damage

20% reduced Enemy Stun Threshold

Flame Dash

10% increased Cooldown Recovery Rate

20% increased travel distance

40% chance to Ignite enemies
40% more Burning Damage

Flame Surge

10% chance to Scorch Enemies

+5 to Area of Effect length

Flame Wall

10% increased Area of Effect

+10% to Fire Damage over Time Multiplier
20% reduced Skill Effect Duration

Inflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -10% to their Fire Resistance

Flameblast

40% of Fire Damage Converted to Chaos Damage
20% chance to Poison on Hit

+10 to radius
10% less Area of Effect per Stage

Flammability

Ignite on Cursed enemies has 10% increased Duration

Curses inflicted by this Skill have +5 to maximum Doom

Hits against Cursed Enemies have +20% chance to Ignite

Flesh Offering

10% increased Skill Effect Duration

Grants Minions 0.4% of Damage Leeched as Life

Grants Minions 10% increased Attack Speed

Freezing Pulse

40% increased Projectile Speed

Deals 80% of Damage
Projetiles gain Damage over time, dealing up to 60% more Damage by the time they dissipate

Frost Bomb

20% increased Cold Damage

10% chance to Freeze enemies

20% increased Area of Effect

20% less Skill Effect Duration
20% increased Cooldown Recovery Rate

Frost Shield

20% increased Effect of Cold Ailments

20% increased Area of Effect

Alternate Quality 2

Alternate Quality 3

10% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield’s Life before your Life or Energy Shield

Frost Shield Regenerates 0.2% of its Life per second

Frost Wall

20% increased Skill Effect Duration

Freezes enemies as though dealing 100% more Damage

Frostbite

Freezes on Cursed enemies have 20% increased Duration

Curses inflicted by this Skill have +5 to maximum Doom

Hits against Cursed Enemies have +20% chance to Freeze

Frostblink

20% increased Effect of Cold Ailments

20% increased Area of Effect

0% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
40% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area

Frostbolt

20% increased Cold Damage

100% reduced Damage
20% chance to inflict Cold Exposure on Hit

20% less Projectile Speed

20% chance for Projectiles to Return

Glacial Cascade

10% increased Area of Effect

20% reduced Area of Effect
Final Burst Deals 40% more Damage

Herald of Thunder

Buff grants 15% increased Lightning Damage

20% increased Skill Effect Duration

Buff grants 10% increased Damage taken
Buff grants 30% increased Damage

Hexblast

10% increased Area of Effect

40% increased Damage with Ailments
20% increased Effect of non-Damaging Ailments on Enemies

Hexblast has 10% chance to not remove a Hex

Ice Nova

10% increased Area of Effect

30% increased Damage with Hits against Chilled Enemies

10% increased Effect of Chill

Ice Spear

40% increased Projectile Speed

Projectiles Pierce 2 additional Targets

20% increased Cold Damage

Travels 20% reduced distance before changing forms

Icicle Mine

20% increased Projectile Speed

Fires 2 additional Projectiles

20% increased Critical Strike Chance

Incinerate

20% increased Fire Damage

10% increased Area of Effect

4% more Damage with Hits and Ailments for each stage
Final wave deals 200% less Damage with Hits
Final wave deals 200% less Damage with Ignite

Kinetic Blast

10% increased Area of Effect

Projectiles Pierce 2 additional Targets

Projectiles gain 30% increased Area of Effect after Forking

Kinetic Bolt

20% increased Projectile Speed

Increases and Reductions to Cast Speed apply to Attack Speed

+2 Mana gained for each Enemy hit

Lightning Spire Trap

20% chance to Shock enemies

20% less Skill Effect Duration
60% increased Cooldown Recovery Rate

10% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed

Lightning Tendrils

20% increased Lightning Damage

10% increased Area of Effect

Deals 60% of Damage
Stronger Pulses deal 200% more Damage with Hits and Ailments

Lightning Trap

20% increased Lightning Damage
10% increased Effect of Lightning Ailments

20% increased Projectile Speed

20% chance for Projectiles to Return

Lightning Warp

20% increased Area of Effect

60% increased Damage
20% increased Duration

Magma Orb

10% increased Area of Effect

20% increased Projectile Speed

10% chance to Detonate for Double Damage instead of Chaining

Malevolence

40% increased Area of Effect

You and nearby allies have 10% increased Skill Effect Duration

You and nearby Allies deal 10% increased Damage with Ailments

Orb of Storms

20% increased Lightning Damage

Beams Split towards 2 additional targets

20% less Skill Effect Duration
20% increased Cast Speed

Penance Brand

10% increased Area of Effect

20% of Physical Damage Converted to Fire Damage

20% chance to Shock enemies

Power Siphon

Fires an additional Projectile

+20% to Damage over Time Multiplier for Ailments from Critical Strikes

Purifying Flame

40% increased Area of Effect

10% chance to also create Consecrated Ground around you

Consecrated Ground applies 5% increased Damage taken to Enemies

20% increased Effect of Consecrated Ground

Purity of Elements

40% increased Area of Effect

You and nearby Allies have 10% chance to avoid Elemental Ailments

Your and nearby Allies’ Damage Penetrates 4% Elemental Resistances

Purity of Lightning

40% increased Area of Effect

You and nearby Allies have 20% chance to avoid being Shocked

Your and nearby Allies’ Damage Penetrates 4% Lightning Resistance

Pyroclast Mine

20% increased Area of Effect

100% increased Burning Damage
20% chance to Ignite enemies

20% increased effect of Aura

40% increased Damage if firing at least 7 Projectiles

Raise Spectre

20% increased Minion Movement Speed

20% increased Minion Maximum Life
Minions deal 20% increased Melee Damage

Minions have 10% reduced Enemy Stun Threshold

Minions are Created with maximum Frenzy Charges

Raise Zombie

20% increased Minion Movement Speed
20% increased Minion Maximum Life

Raised Zombies’ Slam Attack has 40% increased Cooldown Recovery Rate

Minions Regenerate 2% of Life per second

Minions gain 10% of Physical Damage as Extra Chaos Damage
Minions take Chaos Damage equal to 20% of their Life over one second when Raised

Righteous Fire

20% increased Burning Damage

10% increased Area of Effect

Buff Grants 20% increased Spell Damage

Scorching Ray

10% increased beam length

20% increased Skill Effect Duration

40% less Skill Effect Duration
40% increased Cast Speed

Shock Nova

40% increased Shock Duration on enemies

Ring has 40% chance to Shock
Ring Shocks as if dealing 100% more Damage

20% increased Lightning Damage

Sigil of Power

10% increased Area of Effect

Buff Grants 20% chance to Shock enemies

10% reduced Mana Cost of your Skills while in Area
Buff Grants 20% increased Spell Damage

Siphoning Trap

20% increased Effect of Cold Ailments

20% increased Skill Effect Duration

Applies beams to the closest 2 Enemies

Regenerate 0.4% of Energy Shield per second for each affected Enemy

Soulrend

20% increased Chaos Damage

20% increased Area of Effect

20% increased Skill Effect Duration

100% increased Damage with Hits

Spark

20% increased Projectile Speed

Projectiles Pierce 2 additional Targets

Fires 2 additional Projectiles

40% of Lightning Damage Converted to Chaos Damage

Spellslinger

Supported Skills deal 20% increased Spell Damage

Supported Skills have 20% chance to Freeze, Shock and Ignite

Supported Skills have 40% reduced Cooldown Recovery Rate
Supported Skills have Added Spell Damage equal to 40% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage

Spirit Offering

10% increased Skill Effect Duration

Minions gain +20% to all Elemental Resistances

Storm Brand

10% increased Area of Effect

20% chance to Chain an additional time

20% increased Effect of Shock

Storm Burst

10% increased Area of Effect

10% increased Skill Effect Duration

40% reduced Explosion Area of Effect
40% increased Area of Effect while Channelling

Storm Call

10% increased Area of Effect

40% reduced Cast Speed
40% increased Area of Effect

10% reduced Skill Effect Duration

5% chance for Lightning to Strike the Marker when Cast

Stormbind

20% increased Effect of Shock

Runes have 10% increased Area of Effect for each time they’ve been Improved

20% more Damage
Runes deal 60% less Damage with Hits and Ailments for each time they have been Improved

Stormblast Mine

10% chance to Shock enemies
10% increased Effect of Lightning Ailments

10% increased Area of Effect

20% increased effect of Aura

20% increased Lightning Damage

Summon Carrion Golem

Minions deal 20% increased Damage
20% increased Minion Maximum Life

20% increased Buff Effect

Summoned Golems have 20% increased Cooldown Recovery Rate

Summon Chaos Golem

Minions deal 20% increased Damage
20% increased Minion Maximum Life

20% increased Buff Effect

Summoned Golems have 20% increased Cooldown Recovery Rate

Summon Holy Relic

Minions have 10% increased Area of Effect

60% increased Minion Maximum Life

Summoned Holy Relics have 20% increased Cooldown Recovery Rate

Summon Lightning Golem

Minions deal 20% increased Damage
20% increased Minion Maximum Life

20% increased Buff Effect

Summoned Golems have 20% increased Cooldown Recovery Rate

Summon Raging Spirit

20% increased Minion Movement Speed

Minions have 20% increased Duration

Maximum 2 Summoned Raging Spirits

Minions can’t be Damaged for 2 seconds after being Summoned

Summon Skeletons

Minions deal 20% increased Damage

Minions can’t be Damaged for 2 seconds after being Summoned

Minions’ Attacks have 10% chance to Maim Enemies on Hit

100% chance to Summon a Skeleton Archer instead of a Skeleton Warrior

Summon Skitterbots

40% increased Minion Movement Speed

Minions have 20% increased Area of Effect

Minions have 10% increased Effect of non-Damaging Ailments on Enemies

Tempest Shield

20% increased Lightning Damage

+1% Chance to Block Attack Damage while holding a Shield
+1% Chance to Block Spell Damage while holding a Shield

Void Sphere

10% increased Area of Effect

40% reduced Skill Effect Duration
40% increased Cooldown Recovery Rate

60% of Physical Damage Converted to Cold Damage

Void Sphere has 10% increased Pulse Frequency

Vortex

10% increased Area of Effect

20% increased Cold Damage

20% less Skill Effect Duration
20% increased Cooldown Recovery Rate

40% increased Damage when Cast on Frostbolt

Wave of Conviction

20% increased Elemental Damage

20% increased Area of Effect

20% increased Skill Effect Duration

20% of Physical Damage Converted to Cold Damage

Winter Orb

10% increased Area of Effect

20% increased Skill Effect Duration

40% increased Projectile Speed

Wintertide Brand

+10% to Cold Damage over Time Multiplier

10% increased Area of Effect

40% increased Skill Effect Duration
40% reduced Cast Speed

Wither

20% increased Skill Effect Duration

Hindered Enemies deal 4% reduced Chaos Damage

100% chance to apply an additional Withered Debuff if you Cast this spell yourself

Wrath

40% increased Area of Effect

5% increased effect of Aura

40% increased Area of Effect

You and nearby Allies have +5% to Critical Strike Multiplier

You and nearby Allies Regenerate 0.40% of Life per second



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