Devil May Cry 5: Special Edition is coming to Xbox Series X/S and PS5 at launch, bringing with it a boosted framerate, 3D audio, some new modes, and Vergil as a playable character. The game will also now have ray tracing–but one next-gen system will miss out.
The Devil May Cry Twitter account has released an update about the Xbox Series X/S version of Special Edition, making it clear that the Series S will not, in fact, support ray tracing.
The Xbox Series X version of the game will come with Direct X Ray Tracing, which will be made available in a downloadable title update after launch. However, the Series S won’t get the same feature, so players opting for the smaller, cheaper Xbox model will miss out.
The game will have several different performance mode options on both consoles, so you can tweak the experience depending on your preferences. You can only hit 120fps, for instance, with ray-tracing off–in fact, if you want a 4K image and ray tracing, you’re limited to 30fps.
If you’re staying with the PS4 or Xbox One for a while longer, you can still get Vergil as DLC. These changes and additions will not be made available for the PC version.
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