Branding strategies for esports leagues

We continue our article series with London-based agency Turquoise Branding centred around branding in esports. Turquoise has helped with the branding of projects such as UEFA’s Europa League, game developer MY.GAMES’s consolidatory rebrand, and Channel 4’s reality-show hit The Circle. Collectively, the agency has over 30 years’ experience in sport, motion and design, and entertainment media. Esports Insider sat down with Gareth Mapp, Creative Partner of Turquoise Branding to apply his expertise in developing brands to esports. In January, our conversations revolved around the core principles of branding applied to…

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Zelda: Phantom Hourglass Is Secretly One Of The Best Zeldas – Feature

© Nintendo Life To celebrate the 35th anniversary of The Legend of Zelda, we’re running a series of features looking at a specific aspect — a theme, character, mechanic, location, memory or something else entirely — from each of the mainline Zelda games. Today, Kate reminisces about the good, the bad, and the stylus controls of Phantom Hourglass… You know, I can’t decide if The Legend of Zelda: Phantom Hourglass is admirably brave, or lovably stupid. The handheld Zelda games have always been a little… weird, whether it’s Minish Cap‘s…

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Invincible: Season 1, Episode 4 Review – “Neil Armstrong, Eat Your Heart Out”

The fourth episode of Invincible, titled “Neil Armstrong, Eat Your Heart Out,” makes it feel like an entirely different show from last week’s three-episode premiere. With all its story pieces now in play, the animated superhero saga finds room to breathe, to have fun, and to grant its characters some semblance of interiority. The episode is funnier, emotionally richer, and occasionally more introspective, and it feels like real effort was put into animating each character with nuance. Everything from the choice of subplots to the soundtrack selections hints at a…

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Outriders World Tiers | What the difficulty levels mean

In lieu of traditional difficulty levels, Outriders has World Tiers. As you wade through the barrens and battlefields of Enoch, underneath your experience bar is the World Tier meter. Defeating enemies without dying fills this meter, which increases the difficulty of the game every time it reaches the top. “Increasing the difficulty” in this context means that every enemy’s base level is raised or lowered in relation to the player’s, giving them more health and making them deal more damage. Once you’ve unlocked a World Tier, it’s yours for good,…

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Apple Arcade Has Expanded to Include Classic App Store Games and More with over 30 New Games Added to the Service Today Including PlatinumGames’ World of Demons

Yesterday, I was chatting with Jared about how releasing Fantasian and Wonderbox on the same day would be surprising because both were games people have been looking forward to for a while now for Apple Arcade. It turns out Apple had more plans for today because following the launch of the aforementioned games, more than 30 games have joined the service today including a new Taiko no Tatsujin! game as it expands to include new categories like Timeless Classics and App Store Greats, while also adding more original content in…

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How to Increase Gear Rarity (Unusual, Rare, Epic)

Guides Published onApril 3, 2021Keenan McCall Home » Guides » Outriders: How to Increase Gear Rarity (Unusual, Rare, Epic) Like other looter shooters on the market, Outriders is flush with weapons and gear to track down. Every piece varies in rarity, and the rarer the gear, the better it’ll serve you. However, you may have heard that there is a way to manually raise an item’s rarity level, leaving you wondering how to increase gear rarity in Outriders. Fortunately, we have the answers you’re looking for. Below you’ll find plenty…

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Will Call of Duty League’s On-Line Pandemic Problems Continue in 2021? – The Esports Observer

In the following opinion piece, Foley & Lardner attorney Jake Hicks talks about the effect the COVID-19 pandemic has had on the Call of Duty League, and if the adjustments that had to be made will have a long-term implications on it going in 2021. COVID-19 has had an undeniably stark impact on traditional professional sports, but it has also left its mark within the online world of esports.  Forced by the coronavirus to an entirely online format, the Call of Duty League (CDL) finished its inaugural competitive season in…

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Watch SK8 the Infinity for a different kind of sports anime hero

Sports anime can be exciting, endearing, optimistic, emotional, and in some respects, way better than actual sports. But many shows fall into a tired trope: having a protagonist who is really good at their respective sport from the very beginning. Which makes SK8 the Infinity so refreshing. The show has a sports prodigy, but Reki, the protagonist of SK8 the Infinity, isn’t the prodigy himself — and it makes all the difference When studio Bones and creator Hiroko Utsumi first introduce Reki, he’s narrating to the audience how some people…

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Get 30% off tickets to Pocket Gamer Connects Digital #6 with our Easter dis | Pocket Gamer.biz

We often offer Early Bird prices for our events. But as equal opportunity animal lovers – whether they’re feathered or furry – we thought it only fitting to offer a special Early Bunny discount for this Easter weekend! And since it’s a special offer for a special occasion, we have a special discount for you. Book now for a most eggsellent 30% off on tickets to Pocket Gamer Connects Digital #6! That could mean a saving of almost $200 on every ticket! Offer is valid until midnight Tuesday, April 6th…

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I thought Minecraft RTX was a gimmick, until I played the damn thing

I’ve been a huge fan of Minecraft almost as far back as its initial release – over a decade ago if anyone else needs to feel older than they should – and though I haven’t played it consistently over the last few years, it’s always been something I crawl back to when I need a few chill evenings away from competitive gaming environments. When the beta for Minecraft with RTX was announced, I was actually rather confused. A large reason I loved the game was because of its ridiculously low…

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